var instance; // Type: wijmo.sparkline.WijSparklineOptions; var value; // Type: any value = instance.mouseMove;
var mouseMove : any;
This event fires when the user moves the mouse pointer while it is over a sparkline.
var instance; // Type: wijmo.sparkline.WijSparklineOptions; var value; // Type: any value = instance.mouseMove;
var mouseMove : any;